πŸŽ“ Courses

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905

Design Systems 22

Planned

The course which will take you through the process of building the design system. With best practices and practical examples.

528

Design Thinking 1

A comprehensive course dedicated to understanding the user, challenging our assumptions, and redefining problems to identify the best possible design solutions.

511

Psychology in UX 0

A lot of us come from Design, Computer tech background while many of us come from a Psychology background or HCI. Refresher psychology sounds like a fun idea.

451

Information Architecture 4

I would love to see a course (or courses) on Information Architecture.

371

Gamification 1

Gamification is the application of game-design elements and game principles in non-game contexts.

345

Apple's Human Interface Guidelines 🍎 6

Let's take a deep dive into Apple's HIG. Explore all their definitions and best practices.

308

Motion Design 1

This is what brings to life, from a dormant Design to a real life work of art.From microinteractions, parallax, to movements and transitions, this,I believe is a skill that sets designers apart.

275

UX Design Program 4

Finally, a whole course specializing only in UX Design. We'll answer questions such as - What is UX design? - What does a UX designer actually do? - What is a UX designer responsible for and what are their deliverables? - What are the main strengths and skills of a UX designer?

258

Design Ethics 1

This course would be intended to teach about how to be an ethical designer and what kind of behaviors we should avoid. Such topics would include: Dark Patterns Existential Values Design Intent

250

Material Design πŸ€– 2

Learn all about Google's Material Design! Learn MD definitions and terms, as well as their best practices.

228

Doing a good portfolio 2

Best practices, specificities and expectations according to one's profession as a designer ( UX vs UI vs UX/ UI)

222

Design Sprint 0

The sprint is a five-day process for answering critical business questions through design, prototyping, and testing ideas with customers.

218

UX Laws 3

UX Laws with practical examples

215

Gestalt Psychology in UX Design 0

In order to develop work that better serves the needs of users, it’s important to understand the basic psychological principles of Gestalt theory.

212

Interaction Design 1

Planned

It would be great to outline all of the best practices and variations of interaction design.

183

πŸ”₯ Helping other designers to think from developer's point of view. 1

Sometimes we often come across some designs which are good in terms of visuals but that isn't necessary they can be that good on the production versions and also whether they are easy to code or not. Designers often tend to miss this thing and it makes difficult for developers sometimes to fulfill the criteria. So this type o...

170

AR, VR Design 3

Augmented reality and virtual reality

166

Dashboard Design Foundation 0

Dashboard design is a frequent request these days. Businesses dream about a simple view that presents all information, shows trends and risky areas, updates users on what happened β€” a view that will guide them into a bright financial future.

164

Data Visualization 0

Charts help you tell accurate and convincing stories around data with beautiful and accessible visualizations. Chart types - Start by identifying the purpose of the visualization and then choose the appropriate chart type. Chart anatomy - The elements constructing each chart are designed to work in harmony. Each piece plays...

164

Behavioural design 0

Behavioural design is a sub-category of design, which is concerned with how design can shape, or be used to influence human behaviour.