Posts

659

Design Systems 13

Planned

The course which will take you through the process of building the design system. With best practices and practical examples.

444

UX Reserach 12

Planned

Need Something more related to UX research.

402

Design Thinking 1

A comprehensive course dedicated to understanding the user, challenging our assumptions, and redefining problems to identify the best possible design solutions.

355

Psychology in UX 0

A lot of us come from Design, Computer tech background while many of us come from a Psychology background or HCI. Refresher psychology sounds like a fun idea.

305

Information Architecture 1

I would love to see a course (or courses) on Information Architecture.

245

Gamification 0

Gamification is the application of game-design elements and game principles in non-game contexts.

242

Apple's Human Interface Guidelines 🍎 4

Let's take a deep dive into Apple's HIG. Explore all their definitions and best practices.

222

Uxcel mobile app 3

Uxcel iOS and Android app

221

UX Design Program 4

Finally, a whole course specializing only in UX Design. We'll answer questions such as - What is UX design? - What does a UX designer actually do? - What is a UX designer responsible for and what are their deliverables? - What are the main strengths and skills of a UX designer?

211

UX Researcher Assessment 1

I'd be nice to have our own Researcher Skill Test version of the current Designer Skill Test

207

Design Ethics 1

This course would be intended to teach about how to be an ethical designer and what kind of behaviors we should avoid. Such topics would include: Dark Patterns Existential Values Design Intent

205

Motion Design 1

This is what brings to life, from a dormant Design to a real life work of art.From microinteractions, parallax, to movements and transitions, this,I believe is a skill that sets designers apart.

178

Material Design πŸ€– 2

Learn all about Google's Material Design! Learn MD definitions and terms, as well as their best practices.

163

Design Sprint 0

The sprint is a five-day process for answering critical business questions through design, prototyping, and testing ideas with customers.

163

Gestalt Psychology in UX Design 0

In order to develop work that better serves the needs of users, it’s important to understand the basic psychological principles of Gestalt theory.

155

Doing a good portfolio 1

Best practices, specificities and expectations according to one's profession as a designer ( UX vs UI vs UX/ UI)

148

UX Laws 1

UX Laws with practical examples

138

πŸ”₯ Helping other designers to think from developer's point of view. 1

Sometimes we often come across some designs which are good in terms of visuals but that isn't necessary they can be that good on the production versions and also whether they are easy to code or not. Designers often tend to miss this thing and it makes difficult for developers sometimes to fulfill the criteria. So this type o...

129

Interaction Design 0

It would be great to outline all of the best practices and variations of interaction design.

121

AR, VR Design 2

Augmented reality and virtual reality