Behavioural design is a sub-category of design, which is concerned with how design can shape, or be used to influence human behaviour.
It would be great if I could go back and check my mistakes once all the answers are done. Especially in the weekly challenges, I wanted to go through the information on each answer once again and the only way for me to do that was by playing the challenge again
A course explaining the basics of figma
UX design and UI design patterns for both Android and iOS mobile app would be very helpful. Please add them.
Translation of the platform into other languages. There is no doubt that you have this item in your plans. Let's see how relevant it is now. I propose below to write the languages that need to be implemented first. Please do not duplicate languages in the comments. You can just like an existing comment.
Design briefs with which learners can practice the material. An opportunity to ask feedback from peers or mentors - something that we learners often lack to improve.
Micro interactions are trigger-feedback pairs in which the trigger can be a user action or an alteration in the systemβs state; the feedback is a narrowly targeted response to the trigger and is communicated through small, highly contextual (usually visual) changes in the user interface.
Any key tips to gather all important data and create a report to present to stakeholders?
Learn how to implement sound in UX design and how it impacts our daily usage.
How to know which Design methods to use and when. Why and when to use personas, empathy maps, user flows, moodboards, SWOT analysis etc
How to create a brand with the proper guidelines such us logo, color...
Since cognitive psychology describes human behavior and what preconditions it, the benefits of it for UX design are obvious. Cognitive psychology can help overcome the cognitive barriers to improve: usability. navigation.
In the same vein as HTML for designers, as react is taking over front end development I believe it would be beneficial to have an overview from the UXCEL team.
Allow users the ability to have open discussions on practices with the ability to upvote comments that add value.
A course setting up design libraries and build design systems. More advanced use of smart lay-outs within responsive design. Create advanced prototypes with the use of interactive components. Make use of branching. Prepare prototypes for user testing. Prepare handoff design to developments.
In order to practice the acquired knowledge, it would be awesome to have some assignments after each lesson.
Designing for Saas products--from dashboards, to pricing, to complex tables & settings.
Senior designers can inspired by beauty design solutions and improve and adapt it for real projects. But Juniors are trying to use it as template. The result is increasing of quantity of NOT workable beauty designs. let's try to add some UX understanding to design process =)
Many users have requested the ability to group bookmarks, so what better way to do that than allow users to create their own Playlists (which can be played and shared as well).
Course that teaches the basics of javascript